Paul Dalgety: SHMUP Contribution Post

The assets used in the game were from the asset store. The code used for the game was a mix of code from the practical videos on blackboard mixed with code examples from the Unity forums as well as StackOverflow forum advice. Joel also assisted with the enemy spawning code. Ability to talk to Joel in regards to the code was extremely useful and much more adaptive to the game than some other sources.

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